/ tenhou

SEX

Now that I have your attention, there’s no sex. Anywhere near this post. Anyway, xkime again here. I figured I’d leave a breakdown of the “new” stats page of tenhou in here with their translation. Even better, right? … Anyway…

survivalattack

The top row, is your nickname:  きめず

The next link, is the validity for your account. If you’re a premium user, it will tell you when your premium account expires. (Old screenshot is old. w) This is called 有効期限 (yuukou kigen).

The dropdown list contains the different types of games; if you just play the regular 4 player mahjong, don’t bother touching it. It’s just to view different stats. In this case, should you ever need to reset it manually, ■All Periods of Time/Ranking Matches for 4 players. ■全期間/段位戦 4人打ち (zenkikan / dan’isen  yonin uchi) (Yes, it’s actually yonin rather than yonnin.)

4級 75/90pt R1800

This is your rank and rate. I’ve heard players who are third kyu say they are third dan. Don’t make this mistake, it makes you look silly. Kyu grades are written in arabic numbers (987654321) while dan rates are written in kanji (初二三四五六七八九十). Notice you start as 新人 (rookie/shinjin) and you end up as 天鳳位 (tenhoui) after you pass 10th dan. Next is the amount of points you have and need to get to the next rank. Lastly, your rate (how well you play, though it doesn’t mean much for the first 200 or 300 games). 1500 is the average for new players (新人).

1位率 .379 / How much you get first place. (ichi’i ritsu) 37.9%

2位率 .379 / How much you get second place. (ni’i ritsu) 37.9%

3位率 .241 / How much you get third place. (san’i ritsu) 24.1%

4位率 .000 / How much you get fourth place. (yon’i ritsu) 0%

飛び率 .000 / How much you go under 0 points. (tobi ritsu) 0%

対局数 29 / Number of games. 29 games.

平均得点 20.9 / Average point gain. You know, those +53, -51, +-0, etc. you get after the game ends; the average of all of them. 20.9 points per game.

平均順位 1.86 / Average placement. You know,  1-4-4-4-2-1-3-4-4-4-etc. averaged. 1.86st place average.

平均収支 – Average income. Only for jansou mode.

平均祝儀 – Average chips. Only for jansou mode.

和了率 .302 / Hand win rate. How often you win hands (you know, like theoretically, in four player mahjong you’re supposed to be winning one fourth of the hands, and even less because of draws where nobody wins). Winning, in average, 30.2% of the hands (a little under one third). This can be read as “agari ritsu” or “houra ritsu.” And they’re both right.

放銃率 .091 / Deal-in rate. How often you deal into others’ hands. 9.1% of the time (meaning, dealing in less than a tenth of the hands). It is called “houjuu ritsu” as “houjuu” refers to “dealing in.”

副露率 .406 / Calling rate. How often you call tiles. Pon, kan, chii. Ron and tsumo are, of course, not counted. Do note, closed kan are also considered here, as kan is a call. Called “fuuro ritsu” because “fuuro” is a “call”/”open meld”/whatever you wanna name it. You may find it in other servers as 鳴き率 (naki ritsu). 40.6% means you (in this case, me) call tiles pretty often.

立直率 .163 / How often  you riichi. 16.3% of the hands. Riichi ritsu.

You then have another dropdown menu. This is for the “monthly ranking” tenhou has. It only counts for the month, and you need at least 30 games in the month to be officially in it. There are many divisions, for different game types, that you can select on it. If you just click every button and play in whichever game starts faster, don’t even bother.

月間/般南 喰いアリ赤 – Monthly / General Lobby’s East-South Games, with Open TanYao and Red 5’s. (Gekkan / pan-nan Kui ari aka)

2+4+1+0 = 7戦

This just counts your number of first places, plus your number of second places, plus your number of third places, plus your number of fourth places to display the total amount of games you played that month. Two first places, four second places, one third place and no fourth places for a total of seven games.

R1800 13912位 / This is your position in the Rate ranking. It compares how high your rate is compared to other players who play the same mode as you. With a R of 1800 in the general lobby’s hanchan (with aka and kuitan), you’d rank somewhere among the highest 14 thousand. Tenhou is crowded of players with a rate higher to 1800. Contrary to the popular belief. w

Then, you have two columns, one to the right and one to the left. They read 通算 and 平均. Tsuusan and Heikin. Something like, the raw number to the left, and the “average” to the right.

得点 +156 3566位 (通算)  +22.2 (平均) / This 得点 (tokuten) refers to the points you get at the end of each game. The raw number is a positive 156, which means if you summed up the numbers of those 7 matches (like, +54 +11 -2, etc), you’d get a total of 156, and that would put you in the 3566th place among people in the same ranking (again, for that kind of game and lobby). Then, the average (heikin) would be 22.2 per game. (Notice, I didn’t have 30 games at the time that month, so you cannot see the position for the average portion)

順位 +90 3458位 (通算) 1.85 (平均) / This is “jun’i” or “placement.” I have no idea how the raw number to the left is calculated, but if it’s a positive number, the higher the better. With a +90, that’s about 3458th. Then, the average would be 1.85st per game. It’s like you’re virtually getting first places every time you play, with a virtual second place from time to time. The middle line in mahjong is 2.5; everything below that (2.3, 2.2, 2.1, etc) is win, while everything below that (2.7, 2.8, 2.9, 3.0, etc) is fail. Again, none of these mean anything in the short run, anyway.

Then you have the lines for 収支 and 祝儀. Income, and chips. Only for jansou mode.

合計 means total, and your total for the above info would appear in there once you play the 30 games a month in that game type. It converts all those numbers into a single one, and puts it against the other players’ to give you a more general position. If this ever happens to become 1位、it would mean that you were the best player -in general- for that mode UP until that point of the month. So yeah, pat yourself in the back if that happens.

More stats include:

トップ率 .285 / Top ritsu. How often you took first place (top) that month. Should theoretically be around a fourth (25%) of all games when playing against player of the same skill level. 28.5% of games.

連対率 .857 / Rentai ritsu. How often you took first and second place (non-“losing” placements) that month. Should theoretically be 50% (half) when playing against people of your same level. 85.7% of games

ラス率 .0 / Rasu (last) ritsu. How often you take last place. It’s best to keep this low. It grades you on how low it is, not how high. So, the guy in the first place of the ranking would be like 0.000001% and not 99.999999999%

Also, whenever you “need” anything from tenhou in English, just look at this page first: http://arcturus.su/tenhou/

It’s usually in there.

PS: I’m thinking I should have a new column called “SEX” for real. “Simple Explanations by XKime.” It would makes us get more hits.