London Mahjong club trial run (JanKenRon)

Last Sunday, Gemma Sakamoto organised a trial mahjong get together in London.

Held in the basement of a Japanese restaurant, above 12 people attended. Three tables were in play at any time. Also 4-5 hanchans played from 10am to 6pm, including a break for lunch in between. The was an entrance fee of £10 per person and soft drinks and snacks were provided.

Discussion over the ruleset to be played held up the proceedings initially. I propose a check card of yes/no when sitting to play a hanchan for the next meeting.

The list below is by no means conclusive, but the idea is to print these out on to a business card, have all four players agree or majority vote for each point (Yes/No). Then have that card on the table for reference during the hanchan. If there are any disputes during play, any player can reference the card which they all agreed to.

Rule Yes No
Kuitan (open tanyao)
Abortive draws
Sekinin barai
8 renchan
If so, rate and uma
Red 5s
Round up 4 han to mangan
Nagashi mangan
Double yakuman
Continue after S4, if player score is not conclusive
Dead hand if incorrect call
Dead hand if knocked over tiles from wall

I’m sure I’m missing a few things, so please comment below.
How much are you willing to pay for the day? Entrance fee goes towards the restaurant hire.
Any more questions, please direct them to Gemma on Facebook. You can search for her yourself.

Decent venue. Good turnout for the first meeting. Pictures follow.

Whoever is dealer has the card placed in the middle facing them.

14 thoughts to “London Mahjong club trial run (JanKenRon)”

  1. Two suggestions for the rules card:

    Firstly, I’d strongly recommend having horizontal lines between each of the rules listed on the cards simply to make it easier to see which rule each of the marks corresponds to (people are messy writers!). Alternatively, have each line alternate in white/light grey to help readability. The last thing you want is a disagreement based on different understandings of what was written on the card.

    Second, it might be worth collecting all of the cards people use for the first few meetings. You can then look at what ruleset is most common and then print a number of cards with those as default house rules. Players would still be welcome to vote on a set of rules if they wanted to, but I’d be willing to bet that there are going to be some people turn up who just want to play whatever and this allows them to avoid going through that groundwork.

  2. Not sure that allowing people to choose by mob rule is wise or smart. You’re going to end up with “open nine gates” levels of failarity.

    Still, having a card or a card prototype is good. I’ll release a NA and EUW (UK/France/Germany… but not Denmark/Sweden…) PDF for critique later in the week.

  3. Thanks for the write-up and the feedback! I really like the idea of a rules card for casual play like this. My prior experience has been establishing rules piecemeal during play, which – as you rightly point out – is less than optimal. If we are to attempt a ranking system, I think we’ll have to establish a default house rules for games that are valid towards that. But I can still see plenty of uses for a card system in a wide variety of contexts.

    I should also have been more organized and figured some of the rules out in advance. I was honestly so focused on the logistics of arranging the venue to the satisfaction of the owner, getting the equipment there and actually having it fit the tables etc., that I neglected some other essential aspects to the day. But that was also the point of a dry run, I guess. I now have those aspects sorted, I can devote some more time to other elements.

    A big thanks to everyone who came. If you didn’t come, I would have been a very sad bunny. It was a great group of people who were very understanding to the initial event’s shortcomings. I’ll definitely be working hard(ish) to improve. Finally, for those who didn’t get an “invite” but feel they should have had one, I’m very sorry. It was a limited event the first time for reasons above and some other external factors I had to adhere to. In future, I will make it less secretive. I’m not a hard person to find so please feel free to message me (and if necessary, repeatedly message me because I can be rubbish) to let me know of future interest.

  4. If I may ask, what are those brand of tables and where might one purchase one? I especially love the dice indicators on the junk mat itself.

          1. Aren’t the dice pictures for where the wall break rolls land relative to the dealer marker (though of course I could see how those numbers wouldn’t apply with each change of the dealer)? That and the box to line up your discards with were the biggest reasons I wanted this mat right away.

          2. Oh, wait. Seeing what I can see from the photos, that’s obviously not the case. A roll of 1 or 6 would not land on the same location.

          3. No, wait. I was right. 1 and 6 would land on the same person if they were to the dealer’s right. Sorry, not much sleep today. So that’s what those dice images are for.

  5. The numbers on the dice are 1 and 6, 2 and 5, 3 and 4 and 4 and 3. It is merely a stylish way of representing the number 7 in four possible ways. Any combination of 7, the wall is broken opposite the dealer.

  6. Hello!
    I’m Yumi.
    I’m Japanese.
    I live in london.
    I like mahjong.
    I’m looking for a mar-jongg depressed friend at the London city.
    I can speak English a little.
    Thank you very much.

  7. Hello, i am Yuriy. i am russian. i will be in London in October 2016. tell me the address of a place to play mahjong, please.

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