Big list of Japanese Mahjong terminology

Yo, this is UmaiKeiki once again. This post comes at the request of MOUIKKAI who wanted some kind of glossary of basic game terms so we can translate stuff.

This probably came about because Osamu and Fukuchi-sensei read each other’s blogs and discovered how English and Japanese abbreviate three-player mahjong:

三人麻雀 = 三麻 (sanma)
3-player mahjong = 3p

I’ll also try to include a list of common English terms that differ from the Japanese. Obviously I can only include the most common words or else this post would never end…



Last week along with osamu’s post I decided to start playing 3p with my 4p account on 0000, aiming to reach 1800+

Some of the highlights of yesterday’s session – I played late into the morning, resulting in at least one messed-up game that I will talk about later.


Off to an excellent start. I haven’t even seen a score that high ever. (more…)


Hey, this blog is currently kinda dead so I’ll be doing something that I can atleast update weekly or biweekly.

I’ll be starting a new ID on tenhou and logging the progress, kinda like what a lot of Japanese bloggers do. I’ll try to get at least 10 games a week, I can probably do that in a day though.

Expect shitty stats soon as I lose from the other players’ skill luck.


Update: Actually, I’ll give an update every 10 games or so.

Update2: Screw that, I’ll update when I feel like it.

Defense Guide part 2: Kabe, Saki-giri, and Dama-ten

Here’s another basic Mahjong strategy known as Kabe, plus Dama-ten and Saki-giri which you can use against slightly tougher opponents.

Yo, this is UmaiKeiki again. If you are reading this, it means I actually made more of my defense guide (a surprise, I know). This is a continuation of my previous post which you should probably read first. I apologize if this turns into another novel/tl;dr/wall of text/whatever.


UmaiKeiki’s defense guide — Betaori and Suji

A guide to useful Riichi Mahjong strategy, such as discard reading and how to avoid dealing into hands.

What’s up. This is UmaiKeiki, a Mahjong fan with a shorter attention span than that of a dog with ADD.

Some time ago I set out to write one of my Mahjong-addict buddies a guide to defense strategy. Once it was about half finished, something shiny caught my attention and the guide was long forgotten… One day Osamuko mentioned that she wanted to put something about Suji reading on here; I remembered that old guide and offered to revive it into blog form. This whole fetus is what I recovered off my old computer — I make no guarantees that it doesn’t suck horribly.

Brace for tl;dr!



I want to talk about Saki. Let’s talk about Saki for a moment. Any self-respecting mahjong-playing weeaboo knows Saki. It’s about a moe mahjong schoolgirl who always plays to get a break-even score. This is because when she was young, she used to play mahjong a lot with her family come New Year’s, which is a popular practice in Japan, since you have a bunch of people sitting around with nothing to do. Whenever Saki ended up winning, her father would rape her, and when she lost, her sister would rape her. I’d imagine 2D rape is not so bad but it probably gets kind of tiring after 4-5 han chan. In time, she managed to perfect a unique style of play that always gets her plus-minus zero for a score.

She never ever played to win.